Chibi-Chara #2 as a part for blog

Talk

Created the second one.

I was a little caught off guard and my satisfaction level was not as high as Teto’s. ……

I like Teto better in terms of design, so even though we can’t help but have different feelings, I couldn’t deny the lack of cuteness expression.

I have to practice.

I tried to draw it.

Impressions at each stage of the process

Naturally, I set the canvas size at 1000 x 1000, as I did the other day, and roughly rough it out for now.

Since I often listen to Vocaloid songs, I decided to make Hatsune Miku a chibi character.

The atmosphere is there!

I was torn between having her lying down or sitting up, but the lying down form was too difficult, so I gave up.

Although I tried to make a line drawing, it looks cute at this point, but it is not quite cute enough. ……

While it is often the case that a painting will turn out cute, I can’t deny that I compromised on the line drawing, knowing that the subtle parts would end up being too subtle.

The fact that I didn’t really know what was wrong was also a big part of it.

And the paint.

I think cute is cute.

What I thought this time was that I would like to be able to make the resolution larger so that I can draw in more details, and then I would like to be able to put on shoes and other things properly.

There are many cute shoes, and since I am not good at drawing shoes, I would like to be able to draw them including deformation.

Short video

I had to redraw the eyeballs halfway through because they looked weird, but I’m glad I did.

And eye catching

And for eye catchers. This is for novels.

As far as I can see, the articles with eye-catches are lined up at the top of the page, and they seem to be well organized without any sense of incongruity!

When my drawing skills improve a little more, I can add more articles.

I feel that it is quite fatal that I have not yet created an eye-catcher for illustration-related articles, but I think it would be better to use an image related to the article as an eye-catcher for illustration-related articles, so this is a matter for later.

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